canSetTable
The canSetTable method lets you allow or disallow any changes to a Table stored on the server, as sent from a client.
canSetTable(
tableId: string,
initialSave: boolean,
requestOrConnection: Request | Connection,
): Promise<boolean>| Type | Description | |
|---|---|---|
tableId | string | |
initialSave | boolean | |
requestOrConnection | Request | Connection | |
| returns | Promise<boolean> |
This is one of the functions use to sanitize the data that is being sent from a client. Perhaps you might want to make sure the server-stored data adheres to a particular schema, or you might want to make certain data read-only. Remember that you cannot trust the client to only send data that the server considers valid or safe.
This method is passed the Table Id that the client is trying to change. The initialSave parameter distinguishes between the first bulk save of the Store to the PartyKit room over HTTP (true), and subsequent incremental updates over a web sockets (false).
The requestOrConnection parameter will either be the HTTP(S) request or the web socket connection, in those two cases respectively. You can, for instance, use this to distinguish between different users.
Return false from this method to disallow changes to this Table on the server, or true to allow them (subject to subsequent canSetRow method, canDelRow method, canSetCell method, and canDelCell method checks). The default implementation returns true to allow all changes.
Example
The following implementation will strip out any attempts by the client to update any 'user' tabular data after the initial save:
import {TinyBasePartyKitServer} from 'tinybase/persisters/persister-partykit-server';
export class MyServer extends TinyBasePartyKitServer {
canSetTable(tableId, initialSave) {
return initialSave || tableId != 'user';
}
}
Since
v4.3.12